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AI Insights · Timothy · July 2024

Top 5 Real-Time Strategy Apps on iOS in South America: Q2 2024

Discover the performance trends of the top 5 real-time strategy apps on iOS in South America during Q2 2024, including insights on downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps on iOS in South America: Q2 2024

In Q2 2024, the top 5 real-time strategy apps on the iOS platform in South America showcased varying performance trends. Here’s a detailed look into their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.

Clash Royale from Supercell experienced notable fluctuations in its weekly revenue, peaking at around $114K in early April and seeing a low of approximately $66K at the end of May. Weekly downloads remained relatively stable, hovering between 37K and 45K, with a slight increase towards the end of June. Active users saw a gradual decline from 1.39M at the beginning of April to 1.19M by the end of June.

Voodoo's Mob Control showed a consistent increase in weekly downloads, reaching up to 25K in late May before dropping to 18.9K in late June. Revenue exhibited a significant spike, especially in mid-June, hitting $4.5K. Active user numbers followed a similar upward trend, rising from 8.2K in early April to around 14.6K by the end of June.

Tower War - Tactical Conquest by SayGames LTD saw growth in both downloads and active users. Downloads peaked at around 14.3K in late June, while active users increased steadily from 31K in early April to about 48K by the end of June. Revenue also showed a positive trend, reaching approximately $1.4K in the last week of June.

We Are Warriors! from Lessmore UG maintained stable downloads throughout the quarter, averaging around 3K per week, with a slight peak of 4.7K in mid-June. Revenue remained relatively low but stable, with a high of $676 in late May. Active users increased from 17.3K to 22.1K over the quarter.

Lastly, The Army by FIRE STUDIOS saw a peak in downloads in late April at 6.5K, followed by a decline to 943 by the end of June. Revenue showed modest gains, with a peak of $414 in late April. Active users increased significantly from 1.8K in early April to 5.5K by mid-June before a slight drop to 4.8K at the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024